The new X2 Head Impact Management System by X2 Biosystems includes a next-generation wearable impact sensor, an impact data management (IDM) app, and integrated concussion evaluation (ICE) app. ICE is already used for baseline testing, post-impact sideline assessments, and return-to-play monitoring by the NFL, NHL and Major League Soccer, and is the leading tablet computer implementation of the internationally standardized SCAT test for athlete concussion evaluations.
“With the next generation X-Patch Pro wearable head impact sensor and data management platform, X2 is taking several significant steps to help maintain the health and performance of athletes and soldiers by limiting head impact exposure to levels below observable damage thresholds,” X2 CEO John Ralston said.
The new X-Patch Pro impact sensors — significantly smaller, lighter and more accurate than any previous sensors on the market — are worn behind the user’s ear, using a small adhesive strip. The sensor records head impacts and sends the data via Bluetooth to the IDM app on a tablet, for instant viewing and immediate action.
The X2 IDM app makes it simple to set up and manage team rosters, assign sensors, view and analyze data, and receive alerts. Safer training and playing techniques that incorporate the X-Patch in a wide range of youth, high school, college and professional sports, as well as U.S. Army training activities, have demonstrated a 30 to 70 percent reduction in the incidence of head impacts that can lead to concussion injuries.
The X2 ICE app is used for baseline testing and post-impact assessments of the user’s neurocognitive performance, along with documentation of remove-from-activity decisions, recovery, and return-to-activity readiness.
All X2 ICE and X2 IDM data is saved to the X2 Cloud Platform, providing analytics, automated reporting, and a detailed historical record of impacts, neurocognitive performance and actions over time.
The X-Patch is currently being used to help study cumulative brain damage due to repetitive sub-concussive head impacts, and to develop more comprehensive and personalized remove-from-play thresholds in a range of athletic and military training environments around the world.